Skip to content
Wargaming from the Balcony
Menu
  • Home
  • Reports and Reviews
  • YouTube
  • Links
Menu

D&B – Battle of Goch-Calcar Road, February 1945.

Posted on May 9, 2023

The next D&B latest game was the battle of Goch-Calcar Road in February of 1945. The battle took place at the beginning of the British Reichwald attacks launched to start of operation Veritable. I chose the scenario, as it would flip the tables and allow the Germans to attack during late war. I did not have must luck in seeing half track formations in the attack in the earlier games, so I hoped this would fix that. So I would not have to pull out other stuff, I chose to stick with the Canadians and Germans. So, I got to the shop a little late and rushed to set up the terrain.

I organized the forces before the game, starting with the Canadians. I had expected a couple of other players to show up with the Germans, but that did not happen. So, I did the best I could with the German forces with what I brought. I ended up using a battalion of trucks to represent a motorized Panzergrenadier battalion, but we do what we have to do!

I had four players, so that gave each side equal players. The Canadians had a late reserve, so I figured I would be covered if I had another late arriving player. That ended up being the case, but one of my original players had to go early, so I was able to plug him there.

The Canadian force represented reinforced elements of the 4th Lorried Brigade. It included three infantry battalions and support from part of the MG battalion. The formation was supported by three regiments of 25lb artillery. All the elements of the brigade started in the center and rear of the table. The force would receive a late arriving infantry tank battalion late in the game.

The German force would represent two kampfgruppe. The first was a Panzergrenadier Regiment of two battalions (both motorized). The second would include an understrength Panzer Battalion (I had to replace the Panthers with Tigers and the PzIVs with Stugs), and Gepanzert Panzergrenadier battalion (I had to replace the 251s with 250s) and an understrength motorized Panzergrenadier Battalion (truck force!). The Germans were supported by a battalion of 105s. The motorized KG started on the board, with the other elements arriving on turn two.

The Canadians started with two of the three towns in their possession. The winner would be the side that controlled the most towns (out of a total of three) at the end of turn 10. The first seven turns would be night turns and visibility would limed to engagement range (6″). Starting on turn eight, visibility would be extended to thirty inches to reflect he heavy overcast conditions.

The Canadians set up first. Two battalions had to set up forward in positions holding both towns. The remaining forces had to set up somewhere along the back table edge. This would allow the Canadian players to have some control over their reserve and how to employ it. All Canadian units started the game entrenched.

The Germans started with the infantry KG in the far corner. The panzer KG would then enter from the far corner. This would enable the Germans to grab one of the three towns early and then try to pincer the other two towns. However, this also meant that their forces were separated.

The game started with the Germans moving forward and securing the first town. They then continued to the center town. The Canadians decided that offense was the best defense and sent their reserve straight at the attacking German flank to try to trough back this force and then turn on the later arriving KG.

The initial Canadian assault went well, throwing the forward German battalion into disarray and causing it to withdraw back to safety to reorganize. However, the second battalion has enough juice to throw the Canadians back in turn (helped by some nice die rolling).

While this was all taking place, the panzer KG arrive and started its attack against the Canadians holding the two towns. The motor battalion moved into a jigsaw and was thrown back with heavy casualties (concentrated mass 25lb artillery fire was the main reason for this. However, the two mech forces made short work of the defending Canadians holding the rear town.

With things turning against them, both flanks of the Canadian brigade started to pull back against the advancing Germans. The reserve armor failed to arrive in time and it was clear the Germans had won the day and the Canadians threw in the towel.

Another solid play test! This was the first game we got to get a good test of the rally rules, with both players doing so. We also got to see what happens when a formation tried to regroup within attack range of the enemy (bad as one would expect). There is still something off on vulnerability of defenders that needs to be tweaked. I had hoped the defensive advantage of command points would offset this by allowing more fires, but this does not “quit” work. So, one more tweak!

  • Manteuffel

Leave a ReplyCancel reply

Categories

  • Battle Report
  • Hobby
  • Museums and Battlefields
  • Opinions
  • Reviews
  • Tactics
  • Uncategorized

Tags

19th Century (11) Africa (38) Austrian (49) AWI (14) British (119) Dwarves (17) East Front (67) Epic (18) F&I (29) Fantasy (57) Fantasy Battle (172) Flames of War (267) FOW (283) French (88) German (175) Historical (596) Horse and Musket (194) Italian (43) Japanese (26) LotR (12) Magic (24) Mediterranean (17) Napoleonics (51) Naval (16) North America (22) Oathmark (14) Pacific (25) Prussian (40) Pulp (94) Rules (122) Russian (22) Saxony (11) Sci-Fi (104) Soviet (75) Star Wars (59) SYW (29) T9A (137) Terrain (186) USA (95) Warhammer (119) WAS (18) West Front (64) WWI (15) WWII (254) YouTube (130)

Recent Posts

  • 28mm First Relief of Lucknow, 1857.
  • 15mm Mexican American War, US Volunteers and Specialist Infantry.
  • Tyndall’s Point, Gloucester Point Battlefield Park.
  • Williamsburg Muster, 2026.
  • 15mm Mexican American War – US Regular Infantry.

Archives

  • March 2026
  • February 2026
  • January 2026
  • December 2025
  • November 2025
  • October 2025
  • September 2025
  • August 2025
  • July 2025
  • June 2025
  • May 2025
  • April 2025
  • March 2025
  • February 2025
  • January 2025
  • December 2024
  • November 2024
  • October 2024
  • September 2024
  • August 2024
  • July 2024
  • June 2024
  • May 2024
  • April 2024
  • March 2024
  • February 2024
  • January 2024
  • December 2023
  • November 2023
  • October 2023
  • September 2023
  • August 2023
  • July 2023
  • June 2023
  • May 2023
  • April 2023
  • March 2023
  • February 2023
  • January 2023
  • December 2022
  • November 2022
  • August 2022
  • July 2022
  • June 2022
  • May 2022
  • April 2022
  • March 2022
  • February 2022
  • January 2022
  • December 2021
  • November 2021
  • October 2021
  • September 2021
  • August 2021
  • July 2021
  • May 2021
  • April 2021
  • March 2021
  • February 2021
  • January 2021
  • December 2020
  • November 2020
  • October 2020
  • September 2020
  • August 2020
  • July 2020
  • June 2020
  • May 2020
  • April 2020
  • March 2020
  • February 2020
  • January 2020
  • December 2019
  • November 2019
  • October 2019
  • September 2019
  • August 2019
  • July 2019
  • June 2019
  • May 2019
  • April 2019
  • March 2019
  • February 2019
  • January 2019
  • December 2018
  • November 2018
  • October 2018
  • September 2018
  • August 2018
  • July 2018
  • June 2018
  • April 2018
  • March 2018
  • February 2018
  • January 2018
  • December 2017
  • November 2017
  • October 2017
  • September 2017
  • August 2017
  • July 2017
  • June 2017
  • May 2017
  • April 2017
  • March 2017
  • February 2017
  • January 2017
  • December 2016
  • November 2016
  • October 2016
  • September 2016
  • August 2016
  • July 2016
  • June 2016
  • May 2016

Recent Comments

  • redcaer1690 on 15mm Mexican American War – US Artillery.
  • redcaer1690 on 15mm Mexican American War, US Volunteers and Specialist Infantry.
  • lorenzoseventh on 15mm Mexican American War – US Regular Infantry.
  • Andrew John Fuller on 15mm Mexica American War – US Cavalry and Commanders.
  • Manteuffel on Lion Rampant – Battle of Manzikert, August 1071.
©2026 Wargaming from the Balcony | Design: Newspaperly WordPress Theme